Roleplay Tools
With this package, you can create unlimited kinds of roleplay tools (ruins, spikes, traps, chairs, beds, huds, smoke, fire, virus...etc) that (heal and/or damage) any of the system life attributes like (health/stamina/hunger/thirst/blood/fatigue/sickness/hygiene) when players (attach/collide/sensed/sit) with/on them.
You can make any kinds of environment objects/tools, your imagination is the limit with what you can create with these scripts, for example you can make some ground spikes to damage blood and other to get players tired like steps or even a trap to make people lose health/stamina or whatever you can think of to make your game and land interactive and environmentally active.
IMPORTANT!
Advanced Roleplay Tools:
Very advanced roleplay damage/heal scripts code that allows creators to [heal or damage] or [heal and damage] "any" or "all"
of the available life attributes [health, stamina, hunger, thirst, blood, fatigue, sick, hygiene] with any amount/number/value for each.
So simply you can heal all attributes, or damage all attributes or heal/damage any of the attributes or heal some attributes and damage the others with only one item,
it can do limitless options.
Everything is controllable over the database and would be updated immediately grid-wide, this way we can update all our products' settings grid-wide without updating the actual items.
like adding/removing/changing races/classes names/bonus/hit-dices, changing game farm/producers/chores settings/timers/abilities/difficulty-classes/ingredients/xp-rewards...etc.
Contact Script Shop for further information.