Farming System

Script Shop farming system allows players to gather ingredients (any kinds and amounts of ingredients you decide for your system and game) like (seeds, water, fertilizers...etc) and plant/harvest any kind of farm fields like for example (tomato, pepper, wheat, corn, weed... or whatever you wish).


How does it work?

You can create any kind of farm field and decide the required ingredients and amount, players click the field and they get a menu with the item to farm, for example, let us say [wheat] or whatever items you want to list in the menu to plant, and then will ask for the required ingredients for farming, like for example:

pepper requires the following ingredients for planting:
seeds: 2, fertilizer: 1, and water: 2
Plant it? [Yes] [No]

If you click [Yes] the system would check if you have the correct amounts in your bag/pouch for each of the required ingredients, so players gather the required amount of required ingredients, and begin to farm, farming consists of 3 stages (plant, harvest, and reset), there is a timer to adjust how long it takes for planting, when you are done you can click the field again to receive your item from the (grid-wide server).

If you don't have the required amounts of ingredients the system would display in local chat what you are missing so you can gather.
Ex: You need to have 2 units of seeds, you have 0.


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