Welcome to Script Shop's Official Website
Script Shop system is a combat, roleplay, crafting, farming, cooking, ingredient gathering, trading, and currency system that aims to create and build an active and connected roleplay and combat community. You can make a limitless range of products and items to create a great gaming experience. The system's internal mechanism is based on Game Code and inspired by "D&D" fantasy tabletop roleplaying game (RPG), but it is not a tabletop game; it is an actual (RPG) coded system.
IMPORTANT!
Script Shop collaborates with Game Code to develop this system; both Second Life stores have an official real-life agreement and contract to sell this system under Script Shop and Game Code DMCA license, and both stores have all rights reserved.
The system is professionally developed using advanced, intelligent, and accurate game-based "special and professional" user-defined functions' and calculations. The system is lag-free, has low memory usage scripts, and is straightforward.
Each player creates (a character) by choosing a gender, race (human, dwarf, elf, or any other race of your choice, you can create your game races), and class (you can create your game classes and assign them ability scores). Every character has capabilities defined by six ability scores. The abilities are Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
Every player is a member of a class. Class broadly describes a character's vocation; each class can do specific things that other classes can't do; this way, we ensure all players need to communicate and roleplay together to stay alive and maintain their life attributes "health, stamina, fatigue, hunger, thirst, sickness, blood, and hygiene".
The system focuses on a player character's progression through the game; a character starts at 1st level and advances in level by adventuring and gaining experience points (XP). Characters begin as fairly weak and untrained; when a sufficient amount of experience is obtained, the character gains a level "levels up" achieving the next stage of character development; such an event usually increases the character's abilities, attributes, and statistics, such as maximum hit points, and stamina points...etc.