Crafting Production System

Script Shop production and crafting package allows players to gather ingredients (any kinds of ingredients you decide for your system and game) and create any kind of producer and/or crafting item, like for example an item where you can cook like an (oven) or a (tea kettle) or even an (alchemy) where players make poisons and potions, or you can even go deeper and make a (blacksmith) or (wood chopping), to create tools and other production items.

Producers are simple chores that are menu-driven and they check for the required ingredients, character class, character level, character abilities, and difficulty classes, producers don't require tools and they do give experience points rewards. As an owner you can customize producers' settings over the database tables and the new settings will be updated grid-wide.


How does it work?

Players click or sit on the producer and they get a menu with items to craft/cook/make/produce like (burger, fries, tool, wood...) or (poison, potion...) or whatever items you want to list in the menu to be made, and then it would ask them for the required ingredients for crafting/cooking/producing/baking, like for example 1 meat, 2 bread, 1 salt, 3 tomato...etc so players gather the required quantities of required ingredients, and begin to craft/cook/make/produce to get the item to eat/drink/use from that (grid-wide server) after a specific amount of seconds/minutes/hours you decide within the script.


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